Rift: Planes of Telara news & blogs
Posts tagged interview
Interview with Josh York, Trion Systems Designer: 1.7 Itemization and Beyond
Feb 13th
We got a chance to wrack Josh York’s brain in regards to Trion’s direction for itemization with 1.7 and beyond. With the latest game update we see Trion flexing it’s muscle in creating a itemization system that should give the room to grow as we inch closer to the one More >
RIFTception Episode 10 – Exclusive Interview with Alex Karweit
Jul 13th
Host: Jason The Crew: Kythik, Xep, Ket, Ssly
Direct Download: click here. iTunes: click here. This week we got a chance to sit down with Alex Karweit, the Engineering Director of Development, to discuss RIFT’s User Interface and the upcoming addition of allowing players the use of Add-Ons. Afterwards Jason sits down with the crew More >
Gamefront.com: Scott Hartsman Interview
Jun 6th
Over the weekend, Gamefront.com posted an interview with Scott Hartsman discussing server transfers, world events and more, read this snippet and follow the link below for the whole interview.
GF: The LFG tool seems to be working really well so far since you added it in 1.2. Are there more changes More >
Interview with QA Team Member Josh York
May 24th
It’s a Q&A with the QA Team. As Rift Junkies dives into finding out everything there is to know about the behind the scenes work at Trion, we managed to ask Josh York a few questions on how life is in quality assurance.
Hello sir, can you introduce yourself to our More >
Rift Junkies Introduces New RIFT Assistant Community Manager
Feb 28th
Today Abigale introduced a new RIFT Assistant Community Manager on the Official Forums and Rift Junkies got the exclusive interview with the new member of the team. We got a chance to ask James Nichols, a/k/a/ Elrar, a few questions about who he is, and where he’s been. So if you More >
MMOReporter Podcast: Interview with Hal Hanlin
Jan 19th
In the second half of their podcast, MMOReporter got a chance to interview with Hal Hanlin, a Design Producer for Trion.
In this podcast you will find Hal talking about dynamic content, player to dev interaction. Some of the behind the scenes discussion when it comes to watching players play their game. More >

